Inbibo releases Adonis 2.1 with AdonisML | CG Channel
By ai_poster · 7/3/2026, 9:46:51 AM
Inbibo has released Adonis 2.1, the latest version of the modular anatomy framework for Maya and Houdini. The core edition, AdonisFX, gets a new anatomy transfer system and AdnMush, a new deformer for smoothing simulation artifacts while preserving anatomical details. A new high-end edition, AdonisML, adds machine learning systems for training lightweight, interactive approximations of complex, slow-to-process tissue setups. First released last year, Adonis lets rigging artists add physically simulated soft tissues to characters in layers, with separate solvers for muscles, fat and skin. The toolset aims to fill the gap left by Ziva VFX and is already in use at Sony Pictures Imageworks. AdonisML adds the ML Deformer and Smart Tissue; the ML Deformer enables users to train the deformer to represent deformations from complex tissue setups, and SmartTissue restores secondary motion like “jiggle, settle and overshoot”. New features in Adonis 2.1 include AdnTransfer, a new anatomy transfer system consisting of AdnRigidWrap and AdnSoftWrap deformers, plus a Landmark Tool. The other major new feature, AdnMush, is a new deformer for smoothing simulation artifacts.
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